The Million project; a Marketer's dream come true

I read a piece yesterday about the Million project in New York (named as such to reference the city’s 1.1 million students), which is an incentive-based scheme that rewards good behaviour and grades with mobile credit. In their words, the project aims to provide ‘short-term incentives to motivate students, increase classroom participation and contribute to student’s overall success in school’.

The Million Project portal

The Million Project portal

The brainchild of Roland G. Fryer (a Harvard economist who also takes the position of Chief Equality Officer for the city), it was first implemented last year as a pilot program. Throughout June 2008, nearly 3,000 middle school students aged between 11 and 14 participated, from seven public schools across the city that had been chosen by The U.S. Department of Education.

Each child received a Samsung u740 handset (now called ‘the Alias’), and despite my own personal feelings for that particular handset (the superfluous ‘double flip’ is pointless in so, so many ways), it’s built for heavy texters so I can see how it makes sense for this audience.

The phones themselves came with 130 prepaid minutes for the first month from Verizon Wireless (in ‘Million’ points, that could also be switched out for texts). After that, students were awarded additional points by doing well in classes. All of the schools took behaviour and attendance into consideration, then added their own benchmarks.

The Million project takes the view that ‘to resolve long-standing inequities in Education, we must be willing to promote bold ideas and test a wide range of innovative strategies. The goal is to create a broad cultural movement with deep roots in the community that fundamentally changes the way students internalise the link between education and success.’

Or do you mean ‘getting stuff for free’ and success? Sorry, that’s just me being cynical isn’t it? I’m loathed to throw in the ‘learning for the sake of learning’ point here, but it looks like I just have.

Anyway, translating the marketing garb above means that the people behind Million have realised that kids now live in a world where the Internet is forced down our throats at every turn and handheld mobile devices reign supreme.  So therefore, it’s in this world that they are most likely to be reached and engaged. Well, I’m not sure I agree. Yes, use technology to engage and as a tool to support learning – but is this not just a bit of bribery?

I watched a TED talk a few weeks ago, which featured Dan Pink discussing the link between scientific research into how successful incentives really are and the way that businesses design their reward programmes. The good old ‘candle box ‘ problem demonstrates functional fixedness (only seeing an object as it has been presented to you, not its potential use). Dan talked through an example whereby those promised larger rewards performed badly when asked to complete this test, as they were so fixated on the prize that they couldn’t see the woods for the trees.

Time after time, it’s been suggested that anything even remotely cognitive requires a certain amount of flexibility. I’m reminded of a story in which children in Sweden (or Amsterdam possibly, it’s a shame I can’t remember) were given the opportunity to plan their own curriculums. The increase in performance, discipline and behaviour was astounding. And we’re all familiar with Google’s 20% free-time allocation to developers so that they can work on whatever they feel most passionate about. Google Suggest, Orkut and Gmail are among the many products that have been created as a result of this perk.

Page 1 of 2 | Next page